Mocap Final



Motion Capture! From brainstorming to final polish, a
team of 4 to spin a silly idea into an awesome,
mocapped, silly 3D animation! A GIGANTIC
learning-curve using MotionBuilder. I think we invented
a few new ways to constrain a gun and Zelda sword.

I really really reaaaally really like it. Especially how each
member added the major details that framed the idea.
The real-person-stuck-in-a-video-game idea, the fun
chair-falling movement, the dorky zombie runs and
Mario-throwback mushroom scene came from all different sides - and its super cool how it all fit together. That's my kinda group project.

Animators: Moe Myint Htet, Himanshu Jambotkar,
Jonathan Marshall, Stephanie Medeiros

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