| Motion Capture! From brainstorming to final polish, a team of 4 to spin a silly idea into an awesome, mocapped, silly 3D animation! A GIGANTIC learning-curve using MotionBuilder. I think we invented a few new ways to constrain a gun and Zelda sword. I really really reaaaally really like it. Especially how each member added the major details that framed the idea. The real-person-stuck-in-a-video-game idea, the fun chair-falling movement, the dorky zombie runs and Mario-throwback mushroom scene came from all different sides - and its super cool how it all fit together. That's my kinda group project. Animators: Moe Myint Htet, Himanshu Jambotkar, Jonathan Marshall, Stephanie Medeiros |
Mocap Final
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